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<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="structPxVehicleWheelQueryResult-members.html">List of all members</a>  </div>
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<div class="title">PxVehicleWheelQueryResult Struct Reference<div class="ingroups"><a class="el" href="group__vehicle.html">Vehicle</a></div></div>  </div>
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<p><code>#include &lt;<a class="el" href="PxVehicleUpdate_8h_source.html">PxVehicleUpdate.h</a>&gt;</code></p>
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Collaboration diagram for PxVehicleWheelQueryResult:</div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:afa382a6fb104e8539622189b5d137366"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structPxWheelQueryResult.html">PxWheelQueryResult</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxVehicleWheelQueryResult.html#afa382a6fb104e8539622189b5d137366">wheelQueryResults</a></td></tr>
<tr class="memdesc:afa382a6fb104e8539622189b5d137366"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointer to an <a class="el" href="structPxWheelQueryResult.html" title="Structure containing data describing the non-persistent state of each suspension/wheel/tire unit...">PxWheelQueryResult</a> buffer of length nbWheelQueryResults The wheelQueryResults buffer must persist until the end of PxVehicleUpdates A NULL pointer is permitted. The wheelQueryResults buffer is left unmodified in PxVehicleUpdates for vehicles with sleeping rigid bodies whose control inputs indicate they should remain inert.  <a href="#afa382a6fb104e8539622189b5d137366">More...</a><br /></td></tr>
<tr class="separator:afa382a6fb104e8539622189b5d137366"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a60678dd75d1ef6335324e4e9987e044f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structPxVehicleWheelQueryResult.html#a60678dd75d1ef6335324e4e9987e044f">nbWheelQueryResults</a></td></tr>
<tr class="memdesc:a60678dd75d1ef6335324e4e9987e044f"><td class="mdescLeft">&#160;</td><td class="mdescRight">The length of the wheelQueryResults buffer. This value corresponds to the number of wheels in the associated vehicle in PxVehicleUpdates.  <a href="#a60678dd75d1ef6335324e4e9987e044f">More...</a><br /></td></tr>
<tr class="separator:a60678dd75d1ef6335324e4e9987e044f"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<h2 class="groupheader">Member Data Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a60678dd75d1ef6335324e4e9987e044f">&#9670;&nbsp;</a></span>nbWheelQueryResults</h2>

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          <td class="memname"><a class="el" href="group__foundation.html#gacce5749db3dcfb916e98c253374264ed">PxU32</a> PxVehicleWheelQueryResult::nbWheelQueryResults</td>
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<p>The length of the wheelQueryResults buffer. This value corresponds to the number of wheels in the associated vehicle in PxVehicleUpdates. </p>

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<a id="afa382a6fb104e8539622189b5d137366"></a>
<h2 class="memtitle"><span class="permalink"><a href="#afa382a6fb104e8539622189b5d137366">&#9670;&nbsp;</a></span>wheelQueryResults</h2>

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          <td class="memname"><a class="el" href="structPxWheelQueryResult.html">PxWheelQueryResult</a>* PxVehicleWheelQueryResult::wheelQueryResults</td>
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<p>Pointer to an <a class="el" href="structPxWheelQueryResult.html" title="Structure containing data describing the non-persistent state of each suspension/wheel/tire unit...">PxWheelQueryResult</a> buffer of length nbWheelQueryResults The wheelQueryResults buffer must persist until the end of PxVehicleUpdates A NULL pointer is permitted. The wheelQueryResults buffer is left unmodified in PxVehicleUpdates for vehicles with sleeping rigid bodies whose control inputs indicate they should remain inert. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="group__vehicle.html#ga47aff43683966ca9d1118a1bf4a1f5c2" title="Update an array of vehicles by either applying an acceleration to the rigid body actor associated wit...">PxVehicleUpdates</a> </dd></dl>

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<hr/>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="PxVehicleUpdate_8h_source.html">PxVehicleUpdate.h</a></li>
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